Work in progress VFX for game Axis Shift.
A sweep dissolve effect when swith between different forms, using shader graph and VFX graph, implemented via C#.
Work in progress VFX for game Axis Shift.
A sweep dissolve effect when swith between different forms, using shader graph and VFX graph, implemented via C#.
I am a versatile Technical Artist with a parametric architect background, enabling me to craft immersive spaces with an engineering mindset on technical details.
With solid expertise in procedural generation, i am passionate about developing tools and optimizing pipelines for seamless engine integration.
I also bring rich experience in creating technical documentation with clear visuals and well-structured content to support in-house tools and pass knowledge across departments.